I got my hands on Two Worlds 2 and started playing it and almost instantly did I notice a HUGE difference from TW:1 and not just from the improved Graphics from the GRACETM engine but also from the musical score used. The start was fast and ease to understand the controls as they are always the same in every game “ASWD” controls. However as the game progressed and learned a bit more what got my attention was the fact that TW:2 HAS A STORY!! yes that is right there is actually a interesting story here! unlike TW:1 which drove you nuts trying to figure everything out; TW:2 offers a nice in-depth story that you can follow (if you played TW:1) right from the start and without any “WTF” s’ anyway.
The new crafting system doesn’t just include the crafting of items, but also the “DEMONS” system which allows you to create your own spells! (that’s new) and the “PAPAK” alchemy system which enables you to create something literally out of nothing. (I’ll post a video later of the system). However, overall the game has had a VAST improvement from the first one and I have not tried the Multiplayer verison yet but I will, and I think that TOPWARE INTERNACTIVE did a great job here. I also copied and pasted this one part ^_^ because I liked it.
-The advanced ecosystem also addresses the type of store, the amount of merchandise available and the reputation of the player when fixing prices. This means that profit margins can be really high if the player's buying and selling behavior is handled intelligently-
^_^ Traders welcome, also here is a video of the gameplay.
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